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HDR lightmaps

Open illwieckz opened this issue 6 years ago • 3 comments

To not confuse with adaptative lighting (#29).

It would be cool to implement HDR lighting.

@SomaZ has q3map2 patches to bake HDR lightmaps with q3map2: https://github.com/SomaZ/GtkRadiant/commits/master

illwieckz avatar Dec 10 '19 09:12 illwieckz

Dæmon engine claims to have EXR support. So, we may compile lightmaps with that HDR patch, convert them from RGBE .hdr to EXR .exr and attempt to load them.

illwieckz avatar Dec 13 '19 10:12 illwieckz

XreaL's q3map2 fork also had code to produce HDR lightmaps, writing HDR PNG if I'm right.

illwieckz avatar Feb 02 '20 01:02 illwieckz

For the record, ioquake3's renderergl2 has support for optional alternate HDR lightgrid (loading from external file maps/<mapname>/lightgrid.raw).

illwieckz avatar Feb 27 '20 02:02 illwieckz