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Shader build error does not give a clue which shader it was

Open slipher opened this issue 5 months ago • 0 comments

In the case that a shader fails to build at the link stage, you can get an error log that doesn't tell you anything about which shader has a problem.

Warn: Link log: 
Warn: error: fragment shader input `var_TexCoords' has no matching output in the previous stage
error: fragment shader input `var_Color' has no matching output in the previous stage
 
Warn: Built-in shaders failed: Shader program failed to link! 

slipher avatar Oct 15 '25 17:10 slipher