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Motion blur is broken

Open illwieckz opened this issue 1 year ago • 1 comments

I forgot to create an issue for that but I mentioned there before:

  • https://github.com/Unvanquished/Unvanquished/pull/3093

Motion blur is broken

unvanquished_2024-10-16_052628_000

illwieckz avatar Oct 17 '24 16:10 illwieckz

I dislike to now know how I reproduced it, but I don't reproduce it anymore.

illwieckz avatar Oct 17 '24 19:10 illwieckz

Apparently @sweet235 got the same issue recently: image

So the bug is still there.

VReaperV avatar Nov 05 '24 09:11 VReaperV

I bet it's not a blur bug but a GLSL shader cache bug. Let's re-open it if we reproduce it later after having no one doubt on the GLSL shade cache.

illwieckz avatar Dec 17 '24 18:12 illwieckz

Did we have any changes to the blur/contrast shaders at the time?

VReaperV avatar Dec 17 '24 19:12 VReaperV

Motion blur uses the depth texture, so this may be related to the texture feedback issues like #1616. We've added some texture barriers now, though AMD + Mesa continues to have some problems.

slipher avatar Sep 17 '25 07:09 slipher

#1816 will add a texture barrier especially for motion blur.

slipher avatar Sep 19 '25 09:09 slipher