Graviton
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Real-time night sky rendering and planetarium in Swift 4 with native SceneKit and Metal.
- [x] Use shared data source in observer view - [ ] Use shared data source in solar system view - [x] Ensure location synchrony in observer information view
The label should always be laid out in a way perpendicular to the direction of gravity. Currently it is perpendicular to the bottom edge of the screen.
- [ ] Follow stellar targets - [ ] Follow dynamic target (sun, moon and planets)
The sliding and pushing aside animation can be extracted to a public library and added as a dependency.
Some ideas: - [ ] Adaptive star loading: load big magnitude stars when FoV is wide and load subsequent smaller ones when FoV is small - [ ] Reduce constraints...
Observer data will fetch data overlapping that of previous day's. It will cause redundancy in realm database