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Cursor does not layer appropriately

Open PeridexisErrant opened this issue 11 years ago • 0 comments

While the four top corners of the cursor should always be shown if the cursor is present, the same is not true of the three visible bottom corners. When the layering works differently for the cursor than any other tile, it can easily break the isometric effect.

Independently hiding the bottom corners of the cursor-cube as appropriate would enhance immersion significantly.

PeridexisErrant avatar Jun 24 '14 06:06 PeridexisErrant