ShaderGraphVariables
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Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3
https://github.com/millionart/UnityShaderGraphHelper
Great package! Very helpful. It would be great to be able to choose type explicitely. Float, Vector2, Vector3 etc. This could be housed in the graph inspector panel, under the...
For some reason I can't explain, I get an exception when one of my graphs is open, I recently updated from v1.0.0 to v1.0.5 . The problem with this error...