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Custom Triggers on Modded Minecraft Java Servers

Open HarryPlopper91 opened this issue 3 years ago • 1 comments

Feature Request

In custom Modded Minecraft Java servers, add a custom trigger input for console output.

Feature Information:

There are a few mods that change how events are pushed to the console and the current triggers cannot predict what those events are. IE the mod Beautified Chat server, were a server owner can predefine how the chat messages will be displayed in game. By having this mod installed, AMP does not catch in game users chat input. Another example is that with the current mod packs installed on a Forge server, when a user gets an achievement, AMP is not seeing that this event has occurred and thus not able to push a Discord server message. Most of the triggers do work currently, however it might be a good idea to be able to add a listener for custom inputs or at least a way to modify pre-existing listeners/triggers so those with modded servers where mods change the default output to the console can be made to function correctly.

Console example of an achievement not caught by a trigger: [Player_Tag_Example]() has made the advancement [Sweet Dreams]

I confirm:

  • [x] that I have searched for an existing feature request matching the description.

HarryPlopper91 avatar Apr 17 '22 04:04 HarryPlopper91

There's already a way to do this using the normaliser regex option for the 'custom' server type, to apply a filter to all input to massage it into what AMP expects.

PhonicUK avatar Apr 21 '22 20:04 PhonicUK