GodotThings
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Some of my snippets and other bits for the Godot game engine.
Hi, the shader worked perfectly for me and really nailed the one what i've been looking for in terms of smoothness and pixel perfection. But I just tried to add...
Applying shaders to each node is somehow thought to be costly. Can't you use it like a Screen Filter with ColorRect?
My game is a pixel-art game where you can zoom around, but I want to make stuff like fire shaders or dust particles with that same pixel-art style. If I...
I am trying to make a `TextureRect` modulate opacity in an animation but it only works without the shader applied. Any way to fix this?
Thank you so much for creating the Smooth Pixel Filter, it's been super useful! :) I'd like to ask for help with an issue I'm having. I'm working on a...