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Add flip function in animation file parser

Open goldarte opened this issue 6 years ago • 3 comments

Think about how to implement flip in Blender and blender-csv-animation addon, and about time synchronization of flips

goldarte avatar Jun 14 '19 21:06 goldarte

Suggesting usage of blender custom properties and thier keyframe animation. So period of time when flip should be preformed is marked with flip=1 custom prop. That also will be good approach in terms of syncronization (at least, start and end of flip times ) Example on screenshot: https://1drv.ms/u/s!Aly3J8z0pNMh1nzdepuM8u1_3KBC

artem30801 avatar Jun 15 '19 09:06 artem30801

This is a good suggestion, but we need to think about end time of the flip. Flip has a constant time of execution, so after making flip copter should hover in start point of flip before the end time, do I understand it right? How can the user know about minimum flip time?

goldarte avatar Jun 15 '19 09:06 goldarte

Maybe we should consider about moving blender addon to this repo

artem30801 avatar Jun 19 '19 10:06 artem30801