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Entity performance degradation

Open JackNoordhuis opened this issue 8 years ago â€ĸ 0 comments

Human entities are always ticked and their surrounding blocks are always checked regardless of if the entity has moved or if it was affected by block updates, this causes serious performance issues when many NPC's and/or players are loaded.

JackNoordhuis avatar Oct 30 '17 11:10 JackNoordhuis