SceneLoader
SceneLoader copied to clipboard
A library for creating 3D Windows.UI.Composition.Scenes from glTF.
Recently, I was trying to load 3D models in wasdk and found this project that can be used in UWP, but because I am not very proficient in C++, there...
I was comparing your settings.xamlstyler with mine to see the difference and noticed a few typos (I've been using this file for about a month and copied the settings from...
Is the SceneLoader API and related 3D XAML work for UWP dead? Will there be an alternative? If not, why is this not being developed further? We have Win2D and...
The SceneLoader breaks when trying to load .glb file format. Can support for .glb be added? Regards.
Build `CameraComponent` as a standalone package so it can be used in multiple contexts (modelviewer, custom, etc.) like SceneLoader. This would mean it moves from `/Experimental` to `/Camera`
Currently, only embedded textures are supported. Extend support to include externally referenced assets.
Follow the precedent set by Lottie-Windows for loading assets from URI / stream : https://github.com/windows-toolkit/Lottie-Windows/blob/master/source/Lottie/LottieVisualSource.cs
This design allows SceneLoader to supply a Visual tree to the WinUI control much like Lottie-Windows implements IAnimatedVisualSource. As a result, the WinUI ModelViewer control has no dependence on the...