Asteroids
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Asteroids code for Challenge 46
For some reason the sound effects no longer work :-( I suspect it has to do with updates to the p5.sound library. Can anybody confirm or deny? @shiffman perhaps?
The original game had UFO's occasionally spawn. The UFO would spawn on either the left or right side of the screen, and would move all the way across the screen...
I guess this should be added to the list of videos: https://www.youtube.com/watch?v=3vxk91K1PiI&list=PL2-dafEMk2A7mfQDsEcmxxtxgFEZg0bW- (I would add it myself if I wasn't a bit unsure about how to handle it with my...
It may be nice to implement some statistics such as: - Lasers Shot - Accuracy - Time Spent Boosting / Fuel used etc.
The effect produced whilst boosting no longer is attached to the ship, likely due to #26 / #28
This tends to happen when a bullet passes through an asteroid and the asteroid moves just enough so the line that is made from the current and last position of...
maybe a randomly generated color with at least one brightish value would be cool
Although not a major issue it might be nice if someone were to make the collision system a bit more efficient by checking the distances first and exiting early instead...