E
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Played around with it, found no problems.
> This appears to still be broken in some instances. Here's an example scenario where both lines when colliding with a concave polygon should have `aInB` set to `false`, but...
> I need a WTF JS label because I have no idea what the former is supposed to do :P It is just the same as this: ```js for (const...
It's been over a year. Recently I was making my own voxel stuff for fun when I remembered Noa engine. Apparently, shadows don't have much of a performance hit. I've...