Corrupted save files
Hello, I'm running three mods, which only require Elden Mod Loader, with no issue. I'm trying to set up the Map for Goblins mod with the ModEngine2 now, but I get the corrupt save file error when loading up the ModEngine2 .dlls (lua.dll and modengine2.dll). I'm putting a load order in the elden_mod_loader.ini as this:
[modloader]
load_delay = 5000
show_terminal = 0
[loadorder]
lua.dll = 1
modengine2.dll = 2
RemoveChromaticAberation.dll = 3
RemoveVignette.dll = 4
CameraFix.dll = 5
I've also set up the modengine.toml as described in the instructions, replacing the "randomizer" folder with MapForGoblins folder.
Am I doing something wrong?
Try changing the load delay to 2000
I just ran into this issue as well. For anyone coming here in the future, use the latest version of Proton GE to fix it. Proton Experimental might work as well.