ModEngine2 icon indicating copy to clipboard operation
ModEngine2 copied to clipboard

Merging into ME2

Open ividyon opened this issue 2 years ago • 1 comments

Hi, are there any particular hurdles that would block this from being added to ME2 proper? Does it interfere with non-Proton/Steam Deck functionality in some way?

Also, ME2 has its own DLL-loading mechanism. Wouldn't it make sense to patch that up to work with Proton instead of EML? Or, perhaps it does already?

ividyon avatar Mar 27 '23 20:03 ividyon

Nothing really, the whole feature is compile time option. It does switch the memory scanner to alternative implementation It's 2 commits: https://github.com/Cloudef/ModEngine2/commits/main

Cloudef avatar Apr 14 '23 08:04 Cloudef