VirtualBoyGo
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Can Super-Bit-Shader be integrated into Virtual Boy Go?
Hi, this Retroarch Shader allows you to play Virtual Boy in color, I was wondering if it could become a feature in Virtual Boy Go. Inside of Retroarch its a post processing Shader so it uses 16 colors to cover brightness control.
Assuming Virtual Boy Go can make that work with 4 Colors the following palettes would be correct.
Sunset #fffadb #e9c150 #d16371 #10002f
Ocean #fff8e2 #8ad7ad #5989da #0f0230
Moss #fffbd3 #aed376 #3a9b93 #001035
Anyways heres the Github if you want to take a look, and if this interest you feel free to ask any questions. Thanks! https://github.com/AshleyPikachu/Super-Bit-Shader