authmod
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Allows you to safely accept demo versions on your server.
``` [23:14:51] [Server thread/ERROR] [FML]: Unable to read a class file correctly java.lang.IllegalArgumentException: null at org.objectweb.asm.ClassReader.(ClassReader.java:185) ~[asm-debug-all-5.2.jar:5.2] at org.objectweb.asm.ClassReader.(ClassReader.java:168) ~[asm-debug-all-5.2.jar:5.2] at org.objectweb.asm.ClassReader.(ClassReader.java:439) ~[asm-debug-all-5.2.jar:5.2] at net.minecraftforge.fml.common.discovery.asm.ASMModParser.(ASMModParser.java:57) [ASMModParser.class:?] at net.minecraftforge.fml.common.discovery.JarDiscoverer.findClassesASM(JarDiscoverer.java:102) [JarDiscoverer.class:?] at...
**Describe the bug** I'm running a reforged Pixelmon 8.2 server with other side mods. When I installed AuthMod mod in the mods folder with the default configuration, the server loads,...
[16:55:49] [Server thread/ERROR] [ne.mi.ev.EventBus/EVENTBUS]: Exception caught during firing event: Index 0 out of bounds for length 0 Index: 1 Listeners: 0: HIGHEST 1: ASM: class io.chocorean.authmod.event.Handler onCommand(Lnet/minecraftforge/event/CommandEvent;)V 2: NORMAL 3:...
[07Sep2021 10:26:54.275] [modloading-worker-0/ERROR] [AuthMod/CATCHING]: Catching -- 118 | com.electronwill.nightconfig.core.io.WritingException: An I/O error occured 119 | at com.electronwill.nightconfig.core.io.ConfigParser.parse(ConfigParser.java:222) ~[core-3.6.3.jar:?] 120 | at com.electronwill.nightconfig.core.io.ConfigParser.parse(ConfigParser.java:202) ~[core-3.6.3.jar:?] 121 | at com.electronwill.nightconfig.core.file.WriteSyncFileConfig.load(WriteSyncFileConfig.java:73) ~[core-3.6.3.jar:?] 122 |...
**Is your feature request related to a problem? Please describe.** With `online-mode=false`, skins are not loaded.
The player must join the server and leave. Forge-31.2.41 AuthMod-4.0 [authmod-server.zip](https://github.com/Chocorean/authmod/files/5349149/authmod-server.zip)
it happened to me after a quick fix for #35 when cannot insert because of a unique key, the sql error is not caught, and player will need to register...