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[1.15.x-1.16.x] UV's on non-block models is messed up when using texture with CTM metadata

Open nikita488 opened this issue 5 years ago • 0 comments

Test resource pack (Use Emerald to test my model): Test.zip

Without mcmeta file: 2020-08-08_12 14 59 With mcmeta file: 2020-08-08_12 14 26 Also, it seems that translucency of overlay texture is missing too as you can see on the second screenshot.

nikita488 avatar Aug 08 '20 09:08 nikita488