Unity Analytics
Summary
Enhance insight into user interactions within the Unity development environment, specifically focusing on the frequency of Unity openings, duration of development sessions, and engagement with development activities.
Suggested features or ways to address the summary
- Implement analytics to track the number of times Unity is opened by users.
- Monitor the duration of active development sessions within Unity.
- Log frequency of specific development activities, such as coding, testing, or using particular Unity features.
Motivation
Understanding these interactions will enable us to optimize the Unity development experience, addressing user needs more effectively and prioritizing feature developments. This is of general interest as it directly impacts user satisfaction and engagement.
Acceptance Criteria
- A method to accurately track and report the number of times Unity is opened by users.
- Mechanism to measure the duration of users' development sessions.
- Analytics capturing the frequency of specific development activities within Unity.
- Data collection complies with privacy policies and user consent.
Blockers
- Integration with existing analytics tools may require updates or permissions adjustments.
Dependencies
- May depend on updates to Unity's analytics capabilities or third-party analytics services.
Additional Context
N/A
Final Steps
- Label this issue as
Type: Enhancement. - Add an estimation based on the complexity and effort required to implement these features.
Estimations
| Story Point | Amount of effort | Amount of time | Task Complexity | Task Risk or Uncertainty |
|---|---|---|---|---|
| 5 | Moderate effort | A few days | Medium complexity | Moderate |
Impact of the proposed feature on the OKRs:
| Objective | Key Result | Impact Description |
|---|---|---|
| Monthly Retention > 60% | Keep Developer Engagement High | Positive Impact: By understanding user interaction patterns, we can tailor the Unity development experience to keep developers engaged, potentially increasing monthly retention rates. |
| Increase Project Starts | Indirect Positive Impact: Insights into how often users start development sessions in Unity could inform strategies to encourage more project initiations. | |
| Reduce Time to Value (TTV) for Developer Experience by 20% | Define and Aggregate TTV | Positive Impact: Tracking development session durations helps identify areas where developers may be encountering friction, allowing for optimizations that can reduce TTV. |
| Reduce Average TTV | Positive Impact: Understanding the frequency and context of development activities can highlight bottlenecks or areas lacking in support, guiding improvements to reduce TTV. | |
| Increase Activation of Services by 20% | Assess Current Service Utilization | Positive Impact: The feature can provide data on which Unity services are most engaged with during development sessions, identifying underutilized services that could benefit from targeted activation strategies. |
| Develop Strategies to Boost Service Utilization | Positive Impact: Detailed insights into development activities can inform the creation of more effective strategies to increase the adoption of specific Unity services. |
This can have positive impact on the overall Developer Experience of web3.unity. Developers should have the option to opt-out IMHO, so nobody is forced to share any usage data.
On the other hand, this can be valuable even for maintainers of forks.
Opinions anyone?
@boorich do we need this ticket open still?
@boorich pinging again.
Close