diepAPI
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An API for https://diep.io
sometimes the player entity can be found as destroyer branch bullets
currently you have to manually copy the libary and place it in the template.user.js. Would be great if we could automate this process

Currently there are two overlays: - diepAPI.tools.overlay: this overlay is placed on top of everything - diepAPI.tools.backgroundOverlay: this overlay is placed behind gui & players/bullets Would be cool to have...
Detecting a player by looking at the circle radius only is very naive. To improve the player detection we could try to check if a barrel gets drawn before.
When an entity becomes invisble, the position is wrong. It will appear that the entity is in the corner. This is because, transparent entites are drawn on a different canvas....
I would like to have the ability to draw on the minimap using CanvasAPI. ```js MinimapCanvas.getCanvas() ``` the canvas should have the dimensions of the arena so we dont have...
```entityManager.entities``` returns containing multiple instances of the same Spike when one is on screen.  also slightly noticeable in the debug tool (my bad if this was...