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Activated abilities on stack share same host / timestamp

Open tool4ever opened this issue 3 years ago • 0 comments

i found a corner case we need to think about later:

Prevent (non combat) damage from Something Prevent all damage that would be dealt to and dealt by CARDNAME

while affected by such Effect, if something activates an activated ability, then before the ability resolves leaves the zone then when it returned, it activates the ability again

the first ability should be prevented (because it was affected?), the second ability should not

for this we probably need to compare using (game) timestamp

Originally posted by @Hanmac in https://github.com/Card-Forge/forge/issues/466#issuecomment-1134705335

tool4ever avatar May 26 '22 09:05 tool4ever