Mobile Mode Controller Support
Is your feature request related to a problem? Please describe. A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
- I'm always frustrated when ... controller support please?
Describe the solution you'd like A clear and concise description of what you want to happen.
- I'd like forge mobile to support controllers. (I don't know how, just would like it.)
Describe alternatives you've considered A clear and concise description of any alternative solutions or features you've considered.
- Staring at a blank wall, imagining what it would be like when the aliens arrive, and see me sitting here staring at said blank wall.
Additional context Add any other context or screenshots about the feature request here.
- Well, I guess I didn't give any additional information when I wrote this. I have a device similar to the steam deck, I've added forge into the steam game launcher, it can provide joystick controls (and emulated keyboard mouse via js controller). But of course, all I can do right now is touch the screen .... ew gross.
- also uh... my car dash... has android, that screen is hot in the summer and takes my hands off the wheel. If I could just use the ... wait... if my passenger can just use a controller they don't have to reach at the screen all the time.
- ok, and I have forge installed on my amazon fire tv... you guessed it controller.
- fine... I also have these, "rokid glasses", I can plug them into my android tablet, and just play laying back in a theater mode (or AR kinda)... and yeah a controller would be really nice to not touch the screen. since I can't see where I'm putting my finger anyway.
- basically, a controller could open up so many more places forge can be played.... so much more room for activities
...
- how would this be implemented... fml I dunno man. I just visit here.
I think I can add partial support for controller in adventure mode only, on classic mode I think it needs special attention for the GUI handling. The hard part is the battle scene (forge scene) since you need to map all necessary objects to access things and highlight all those currently selected. I'm currently looking at this: https://github.com/electronstudio/sdl2gdx
This issue has not been updated in a while and has now been marked as stale. Stale messages will be auto closed.
This issue was closed because it has been stalled for 5 days with no activity.