Adventure mode defeat losses
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- Losses when being defeated by an enemy is a little limited.
- I'd like to see additional losses, not just monetary.
Describe the solution you'd like A clear and concise description of what you want to happen.
- Some losses that can be considered:
- Loss of cards (90% chance to lose land, 9% to lose common, 0.9% to lose uncommon, 0.09% to lose rare+)
- Additional losses temporary.
- Poison (Loss max life every 15 steps, up to 5)
- Daze (Slowed speed in map.)
- Blindness (Map visibility reduced)
- Unfortunate (All purchases costs increased by 10%)
- Lose next X games coin tosses.
Describe alternatives you've considered A clear and concise description of any alternative solutions or features you've considered.
- Screaming in to my pillow at night, in hopes things will change.
Additional context Add any other context or screenshots about the feature request here.
I've already submitteed a pull request to the 50% gold loss rebalance patch. https://github.com/Card-Forge/forge/pull/1111 But the stated above would be well beyond my 20 minutes of searching and poor programming skills during work hours to work in.
This issue has not been updated in a while and has now been marked as stale. Stale messages will be auto closed.
This issue was closed because it has been stalled for 5 days with no activity.