CainCamera icon indicating copy to clipboard operation
CainCamera copied to clipboard

关于纹理数据转换的问题

Open Kay-Shaw opened this issue 5 years ago • 0 comments

你好,新人想请教一下\CainFilter\node\RenderNodeList.cpp 下result = node->drawFrame(currentTexture, vertices, textureVertices);操作得到的渲染后的GLuint格式纹理数据如何转换成YUV I420格式的数据呢?

Kay-Shaw avatar Sep 10 '20 10:09 Kay-Shaw