SkeletonUI
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#36: Two SkeletonForEach in a LazyVGrid causes duplicate IDs
Issue Link :link:
https://github.com/CSolanaM/SkeletonUI/issues/36
Goals :soccer:
Enabled LazyVGrid to contain multiple SkeletonForEach with loading state
Implementation Details :construction:
- Introduced new extension for View that allows to transform a view only when a condition is true
- Set a random
idfor a skeleton view inSkeletonForEachto make sure there is no 2 or more skeleton views with the sameid
Testing Details :mag:
No new tests added