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Doesn't work in Godot 4.0.2 in project's non-root folder

Open fedorenchik opened this issue 2 years ago • 2 comments

Steps to reproduce:

  1. Copy all files to project's root folder
  2. Run main scene, observe it works
  3. Move files to any subfolder
  4. Reassign shaders and resources in main scene
  5. Water ripple simulation stops working

Expected behaviour:

  1. Water ripple simulation works in subfolder

Environment:

  1. Godot 4.0.2 Linux edition with Mono

PS: it maybe Godot bug, I'm not sure.

fedorenchik avatar Apr 22 '23 07:04 fedorenchik

Can't replicate it from 4.2 beta 4, both in this project with all content transferred in a subfolder and in my personal project folder structure.

farfalk avatar Nov 05 '23 15:11 farfalk

I will try it in Godot 4.2 once stable is released.

fedorenchik avatar Nov 18 '23 07:11 fedorenchik