CBA_A3
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XEH - Enable frame related functions in Eden
- Fixes: #1613
I'm not sure about the location, I imagine it might be nicer to have somewhere in the common component but I wouldn't know where.
@CBATeam/developers Anyone foresee any issue with this?
From discord:
So merging this PR would break the editor when BWA3 is loaded and the "player" character is equipped with a scripted optic like ZO4x30.
I'll try to actually test this