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An easy to use API that allows you to manipulate files inside of Unity without the headache of using AssetDatabase.

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Hello. I wanted to use this package. But got error saying ExpectedException not found. In [this post](https://discussions.unity.com/t/5-6-nunits-expectedexception-attribute-is-gone/184963/2) I found out that the attribute was removed from NUnit. I'll rewrite the...