StatTrak™ Music Kits and weapons wears.
Would be great if music kits, which are contained in StatTrak™ Music Kit Box, would have StatTrak™ prefix in their names too. Also, would be useful if every weapon skin would have it's wear ranges in crate content dictionary (min_float and max_float values) and not repeatedly written in every weapon skin with a different wear dictionaries (like weapon_id_0 - Factory New, weapon_id_1 - Minimal Wear....).
Another issue I've encounter, incorrect "Mil-Spec Grade" weapon wear in library's code. This wear should be "Mil-Spec" These are correct list of all weapon wears, according to Valve's names:
WEAPON_RARITIES = [
'Contraband',
'Extraordinary',
'Covert',
'Classified',
'Restricted',
'Mil-Spec',
'Mil-Spec Grade', # IS INCORRECT NAME (BUT USED IN CSGO-API)
'Industrial Grade',
'Consumer Grade'
]
Another issue I've encounter, incorrect "Mil-Spec Grade" weapon wear in library's code. This wear should be "Mil-Spec" These are correct list of all weapon wears, according to Valve's names:
WEAPON_RARITIES = [ 'Contraband', 'Extraordinary', 'Covert', 'Classified', 'Restricted', 'Mil-Spec', 'Mil-Spec Grade', # IS INCORRECT NAME (BUT USED IN CSGO-API) 'Industrial Grade', 'Consumer Grade' ]
hmm if I am not mistaken I got the translation directly from csgo_english.json
EDIT: also thanks for the issue, lately I don't have a lot of free time to spend on this project, so it might be a long wait.
Sorry, I think I'm wrong. I double checked it in the steam community market filters and version with "Grade" is right.
would be useful if every weapon skin would have it's wear ranges in crate content dictionary (min_float and max_float values) and not repeatedly written in every weapon skin with a different wear dictionaries (like weapon_id_0 - Factory New, weapon_id_1 - Minimal Wear....).
@yesworId Sorry for the delay 😅. Would you mind explaining this with an example?