Unity_Geometry_Sequence_Streaming
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Pointcloud Shader not working on Metal/OpenGL
Problem: The Pointcloud Geometry Shader does not work on Apple Metal or OpenGLCore. Error is: Shader not supported on this GPU: Found no suitable fallbacks.
Expected Behaviour / Fix Pointcloud Geometry Shader should work on Apple Metal, OpenGLCore and other OpenGL versions on Android.
Geometry Shader would need to be converted to a compute shader. Maybe a feature for later
Pointclouds are now using Compute Shaders instead of Geometry Shaders in the latest release, expanding support to Mac, Android, iOS and more systems!