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Pointcloud Shader not working on Metal/OpenGL

Open ChristopherRemde opened this issue 2 years ago • 1 comments

Problem: The Pointcloud Geometry Shader does not work on Apple Metal or OpenGLCore. Error is: Shader not supported on this GPU: Found no suitable fallbacks.

Expected Behaviour / Fix Pointcloud Geometry Shader should work on Apple Metal, OpenGLCore and other OpenGL versions on Android.

ChristopherRemde avatar Sep 28 '23 14:09 ChristopherRemde

Geometry Shader would need to be converted to a compute shader. Maybe a feature for later

ChristopherRemde avatar Oct 10 '23 10:10 ChristopherRemde

Pointclouds are now using Compute Shaders instead of Geometry Shaders in the latest release, expanding support to Mac, Android, iOS and more systems!

ChristopherRemde avatar May 18 '25 20:05 ChristopherRemde