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This repository has been moved to https://github.com/vpython/glowscript

Results 14 glowscript issues
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It would be useful to be able to make a graph visible, just as one can made a canvas visible or invisible. See lib/glow/graph.js. The canvas visible element is in...

help wanted

It would be helpful to support the use of a label object on a graph; graph objects (lib/glow/graph.js) already have label attributes that contribute to a "legend" beside the graph,...

help wanted

A canvas generates a thumbnail that is displayed in a glowscript.org folder view, but a graph doesn't but should. See the screenshot function in lib/glow/WebGLRenderer.js, and a use of this...

help wanted

The graphing package should include a ghistogram option (in lib/glow/graph.js). This could perhaps be similar to matplotlib: https://matplotlib.org/examples/statistics/histogram_demo_cumulative.html n, bins, patches = ax.hist(x, n_bins, normed=1, histtype='step', cumulative=True, label='Empirical') Another possibility...

help wanted

Unlike the make_trail machinery, attach_trail currently doesn't support specifying an interval. The relevant file is lib/glow/primitives.js.

help wanted

There should be menu methods to modify the menu choices (rename, reorder, add, delete). The menu object code is in lib/glow/primitives.js. Possibly the methods should be similar to those for...

help wanted

html text is acceptable in canvas title and caption, and in label objects. It should also be acceptable for the 3D text object. For ideas, see the label function in...

help wanted

Currently when you create a canvas or graph nothing is displayed until and unless you create an object to be displayed in that canvas or graph, at which point the...

help wanted

The offline version (GlowScriptOffline zip file) currently does not support find (ctrl-f), replace (which could be on a find dialog box), or continue the search (which again could be part...

help wanted

In the offline version of GlowScript VPython (the GlowScriptOffline zip file), after running many programs execution slows down, apparently due to there being too many WebGL contexts. The offline version...

help wanted