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Custom fluids not rendering in the map

Open 28Pollux28 opened this issue 5 years ago • 0 comments

Custom fluids from mods appears like pink squares on the map. Would be nice to have them rendered. Problem seems to come from the "model":"forge:fluid" (see fluids.json below) which bluemap doesn't seem to find. That file is not in the model files from forge so I tried going around using the minecraft model for vanilla fluids (sand.json) and parsing the modified version with link to the different fluid textures of the mod into the model folder of the archive of the mod. Didn't work as well.

Hope you'll find a way ;) Pollux fluids.json : { "forge_marker": 1, "variants": { "sand": { "model": "forge:fluid", "custom": { "fluid": "sand" } }, "honey": { "model": "forge:fluid", "custom": { "fluid": "honey" } }, "blood": { "model": "forge:fluid", "custom": { "fluid": "blood" } }, "poison": { "model": "forge:fluid", "custom": { "fluid": "poison" } }, "hot_spring_water": { "model": "forge:fluid", "custom": { "fluid": "hot_spring_water" } } } } sand.json : { "parent": "builtin/liquid", "textures": { "particle": "biomesoplenty:blocks/sand_still", "still": "biomesoplenty:blocks/sand_still", "flow": "biomesoplenty:blocks/sand_flowing" } } sand.txt fluids.txt

28Pollux28 avatar May 24 '20 20:05 28Pollux28