BenPyton
BenPyton
Okay, I think your main issue here is your `Normal Room Threshold` value that should be tweaked. From what I understand, you have separated your corridors with no shop doors...
Glad to hear you found the cause of your issue! > when i followed your pseudo-code it was without Normal Doors but all the corridors has at least 1 and...
Hi @So2K What do you mean by Room size ? If it's the Room Unit defined in the plugin's settings, then it's an idea I have in mind for quite...
Thank you for your feedback! I'll consider adding this feature for the next version of the plugin :)
Hi @So2K I've implemented a simple override asset to change the room unit per dungeon. If you want, you can grab it on [this feature branch](https://github.com/BenPyton/ProceduralDungeon/tree/feat-SettingsOverride) I've created for this...
Hi @Mikooboy The network system should use push-based updates, so in theory it shouldn't take that much... Especially the `RoomConnections` subobjects should be replicated only once 🤔 As of now,...
Okay ! That was what I did before in the plugin v2 (see commit de3f5e5), only replicating the seed. However, most people didn't understood the spawner system to replicate actors...