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Big scripts cause lag and crashes in lua

Open xLevitate opened this issue 4 years ago • 3 comments

In the Lua text editor, big scripts will lag and crash, I was wondering if there is any way to fix this.

xLevitate avatar Nov 01 '21 00:11 xLevitate

Did you ever figure this out?

RP1Nate avatar Nov 03 '21 13:11 RP1Nate

yeah it segfaults, seems to be caused by stack overflow in some random c++ std regex function. using where in gdb prints tens of thouthands of lines.

griffi-gh avatar Sep 06 '23 19:09 griffi-gh