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RH vs LH coordinates in Babylon documentation

Open PatrickRyanMS opened this issue 2 years ago • 0 comments

Users are confused about the handedness issues between Babylon, glTF, and other packages like Maya, Blender, or Unity. Documentation describing what handedness is, how it is a randomly decided metric, and what it means to convert between the coordinate systems.

PatrickRyanMS avatar May 01 '23 21:05 PatrickRyanMS