ProjectUnityPublic
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Crash Toggling Belts at Editor
Toggling invisible linked belts after quitting and entering the editor Have you edit in game Yes, then deleting the partnered belt, and clicking the another belt
Mindustry has crashed. How unfortunate.
Version: pre-alpha build 135.2
OS: Windows 10 x64 (amd64)
Java Version: 16.0.1
Mods: unity:0.1-youngcha.2.8
java.lang.NullPointerException: Cannot read field "x" because "b" is null
at unity.world.blocks.distribution.DriveBelt$DriveBeltBuild.drawSelect(DriveBelt.java:240)
at mindustry.graphics.OverlayRenderer.drawTop(OverlayRenderer.java:208)
at arc.graphics.g2d.SortedSpriteBatch.flushRequests(SortedSpriteBatch.java:117)
at arc.graphics.g2d.SortedSpriteBatch.flush(SortedSpriteBatch.java:97)
at arc.graphics.g2d.Draw.flush(Draw.java:362)
at mindustry.core.Renderer.draw(Renderer.java:323)
at mindustry.core.Renderer.update(Renderer.java:183)
at arc.ApplicationCore.update(ApplicationCore.java:37)
at mindustry.ClientLauncher.update(ClientLauncher.java:177)
at arc.backend.sdl.SdlApplication.listen(SdlApplication.java:166)
at arc.backend.sdl.SdlApplication.loop(SdlApplication.java:154)
at arc.backend.sdl.SdlApplication.<init>(SdlApplication.java:45)
at mindustry.desktop.DesktopLauncher.main(DesktopLauncher.java:39)
bro sorry for another issue
thanks, should be resolved next update