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Expose the light blocker shader input

Open JenusL opened this issue 7 years ago • 0 comments

This is just a copy of the trac ticket 1908 that never got implemented.

In 4.2.9 the light_blocker filter has a shader parameter, allowing to filter off the light based on a RGB input.

JenusL avatar Jan 14 '19 23:01 JenusL