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LinkLinkUtils.h wrongly referenced in MLiveLinkPropSubject.cpp
When attempting to build the project using the provided batch file (as .\BuildMayaUnrealLiveLinkPlugin.Bat 2023), the following error occurs:
D:\Git\UnrealEngine\Engine\Restricted\NotForLicensees\Source\Programs\MayaUnrealLiveLinkPlugin\Subjects\MLiveLinkPropSubject.cpp(25): fatal error C1083: Cannot open include file: 'MayaUnrealLiveLinkPlugin/MayaUnrealLiveLinkUtils.h': No such file or directory
Opening MLiveLinkPropSubject.cpp and changing line 25 from:
#include "MayaUnrealLiveLinkPlugin/MayaUnrealLiveLinkUtils.h"
to
#include "../MayaUnrealLiveLinkUtils.h"
resolves the issue.