Some post-game menus need (Esc) prompt
Just noticed some of the control flow has changed in the post-game menus (for example, massacre history, messages etc.). Perhaps it would benefit players to have an "(Esc to exit)" written somewhere. I keep pressing "Enter" like the old days and I get no further until I press "Esc".
the massacre details of one NPC the last message history page I think that problem can be fixed on FeList, the last page just needs to draw the help info it does to all other pages, doesnt seem complicated :)
see if this looks good https://github.com/Attnam/ivan/pull/434 https://github.com/Attnam/ivan/pull/434/commits/e695451cbb20d9f83e7326b4bfc7b62f5ace5b3f :)
Is this related to not being able to close inventory/drop/etc menus without the Esc key? That's been driving me crazy, I've always used an irrelevant direction key to close menus that I don't need.
@Stihdjia that easyness to close it changed too, may be we should restore it? sometimes I miss it too..
I'm not sure if it should actually be restored or if I'm just frustrated by the muscle memory I've built up over the past decade (holy shit almost decade and a half)
almost decade and a half
I still remember my 3/4 CRT monitor and my nose 15cm from it to be able to see things, my slow machine against a whole level filled with magic mushrooms ending in an unplayable game (optionally fixable already), but most importantly the hammer of thor (still w/o sounds) was really fun to play with it xD
I would vote to restore the easy dismissal. We should only enforce specific keys if it's:
a) an extremely important message (e.g. your equipment got broken) b) a menu that they will not be able to return to, so you don't want to accidentally leave it (e.g. massacre history, but not inventory)