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Create 2.5D Dungeon Crawl example using Tiled TMX format

Open LaraEngebretson opened this issue 9 years ago • 0 comments

  • Tile-based movement (Grimrock style)
  • Single spritesheet for items/walls with tesselation
  • TMX level layout for walls/floors/ceilings
  • Simple sound effects (potion pickup, etc)
  • Monsters - sprite billboards
  • No combat or AI, for now
  • Example should run on all platforms: Windows, OSX, WebGL, and Android/iOS (with touch controls, see image below for art style of arrow keys)
  • Lighting with shadows/flicker

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LaraEngebretson avatar Feb 05 '16 00:02 LaraEngebretson