TR2Main
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Tomb Raider II Injector Dynamic Library
maximum available view distance is not long enough https://www.vogons.org/download/file.php?id=99829&mode=view
Please add support for Tomb Raider II iOS Textures Mod.
Is it possible to patch Italian version of TR2? If I share italian tr2 executable can I have it patched?
https://www.virustotal.com/gui/file/fbd0844cb82a8cb0defa08aa28081f194a9f2d3f59ea5204fab9d106453b419c/detection Not good.
Develop
Don't included GetCollisionInfo() since @asasas9500 decompiled it in this PR #27 Also dont include CalculateObjectLighting(), it's included in this PR #27
It's at: https://github.com/Arsunt/TR2Main/blob/5bec0d77667276d37eef4e4e23d295a06ae2a596/specific/init_input.cpp#L167
it's at: https://github.com/Arsunt/TR2Main/blob/5bec0d77667276d37eef4e4e23d295a06ae2a596/specific/init_input.cpp#L462 There is no chech for DX5 there. The right value for DX8 input is: DI8DEVTYPE_JOYSTICK (it have maybe the same value for it to work normally)
There is considerable amount of prerelease, demo and regional versions of levels, including other platforms ones which currently can't be played with TR2Main project. OpenLara project by @XProger has implementations...
Hello, I saw in changelog you added a new feature: if I start the exe with "-gold" option, it could start the gold version. But how and where to add...