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Add-on that adds a fur node to the Godot engine, using a shell based approach to imitate fur strands.

Results 6 ShellFurGodot issues
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**Describe the bug** Length is not so big, so should they be so long? **To Reproduce** Fur + Wind (settings are on the screenshot) **Expected behavior** Constant long **Screenshots** ![Screenshot_20220309_155649](https://user-images.githubusercontent.com/5236855/157408397-44b11544-7e1e-487e-acc9-d7053d71ee08.png)...

bug

**Describe the bug** 1.a. There is some sort of LOD effect (or perhaps just a glitch--I can't tell) even when close to an object where the texture reverts to some...

bug

**Describe the bug** Due to case sensitivity on non-Windows platforms, cottage, rat, and log tscn files are said to be missing. The files start with uppercase letters but in the...

bug

Updated the code to work on Godot 4.1. Fixes Arnklit/ShellFurGodot#10 The WAT unit tests were removed as WAT is not available on Godot 4. Example scenes have been upgraded.

It is the only fur we have in Godot..

enhancement