Weather not changing
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Expected behavior
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Where did the issue occur?
Singleplayer / local hosted multiplayer / dedicated server.
Additional context
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Where to find logs:
- Windows -
Documents\my games\ArmaReforger\logs
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Weather doesn't appear to change at all. Its been raining non-stop on Overthrow Mod map for the last three days at least.
The dynamic weather is by default deactivated in Overthrow's scenario, you can adjust it in game by connecting as a Gamemaster and changing scenario setting to dynamic weather.
That said it would be nice having the dynamic weather enabled by default on the scenario.
Got it. Thank you.
On Thu, 24 Apr 2025 at 8:51 am, NewJakale @.***> wrote:
NewJakale left a comment (ArmaOverthrow/Overthrow.Arma4#106) https://github.com/ArmaOverthrow/Overthrow.Arma4/issues/106#issuecomment-2825664289
The dynamic weather is by default deactivated in Overthrow's scenario, you can adjust it in game by connecting as a Gamemaster and changing scenario setting to dynamic weather.
That said it would be nice having the dynamic weather enabled by default on the scenario.
— Reply to this email directly, view it on GitHub https://github.com/ArmaOverthrow/Overthrow.Arma4/issues/106#issuecomment-2825664289, or unsubscribe https://github.com/notifications/unsubscribe-auth/AUH2NPI5SDKBAAKT3GRWYJ323AKOZAVCNFSM6AAAAAB3SPYSOOVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDQMRVGY3DIMRYHE . You are receiving this because you authored the thread.Message ID: @.***>
Fixed in latest commit
The issue was caused by the game mode forcing weather to "Cloudy" and disabling dynamic weather changes. I've removed the ForceWeatherTo call in OVT_OverthrowGameMode.c:653 that was locking the weather state.
Changes made:
- Commented out the time.ForceWeatherTo(false, "Cloudy"); call
- Weather will now use the scenario's default dynamic weather system
- Weather should change naturally over time instead of being stuck on one state
What this means:
- Weather will no longer be permanently stuck on "Cloudy"
- Dynamic weather transitions will work as expected
- No need to manually change settings via Gamemaster mode
The weather system will now behave like standard Arma Reforger scenarios with natural weather progression.
This will be in the next update (v.1.2.54)
Awesome, thanks for the update!
On Sat, 14 Jun 2025 at 3:10 pm, ARMAzac @.***> wrote:
armazac left a comment (ArmaOverthrow/Overthrow.Arma4#106) https://github.com/ArmaOverthrow/Overthrow.Arma4/issues/106#issuecomment-2972273541
Fixed in latest commit
The issue was caused by the game mode forcing weather to "Cloudy" and disabling dynamic weather changes. I've removed the ForceWeatherTo call in OVT_OverthrowGameMode.c:653 that was locking the weather state.
Changes made:
- Commented out the time.ForceWeatherTo(false, "Cloudy"); call
- Weather will now use the scenario's default dynamic weather system
- Weather should change naturally over time instead of being stuck on one state
What this means:
- Weather will no longer be permanently stuck on "Cloudy"
- Dynamic weather transitions will work as expected
- No need to manually change settings via Gamemaster mode
The weather system will now behave like standard Arma Reforger scenarios with natural weather progression.
This will be in the next update (v.1.2.54)
— Reply to this email directly, view it on GitHub https://github.com/ArmaOverthrow/Overthrow.Arma4/issues/106#issuecomment-2972273541, or unsubscribe https://github.com/notifications/unsubscribe-auth/AUH2NPPEXPFAD2MRVF3VH433DOVFDAVCNFSM6AAAAAB3SPYSOOVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDSNZSGI3TGNJUGE . You are receiving this because you authored the thread.Message ID: @.***>