Missing script UID for Godot 4.4
Hello,
Could you generate UIDs for all scripts and include them in the addon?
It’s causing issues in my git log for my game, as new ones keep getting regenerated.
Thanks!
For now we still have concerns about uid files. It seems that the discussion on this issue has not been finalized yet.
Related topics: https://github.com/godotengine/godot-proposals/discussions/11574 https://github.com/godotengine/godot-proposals/issues/11571 https://github.com/godotengine/godot/pull/100973
For v4.4 I can only recommend include whole addon code to your project and commit you own generated uids for now.
Sorry for the inconvenience.
I read some of the proposal and PR, and as far as I can see, the discussion is closed and some threads have been locked
Nevertheless, the decision to add uid files to the Panku plugin is still pending for now.