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ADSB: Multi-vehicle compatibility and revamp

Open stephendade opened this issue 4 years ago • 3 comments

Modernisation of the ADSB Module:

  • Able to take in ADSB feeds from all connected vehicles
  • Will print on console if any vehicles are too close (defined by threat_radius) to ADSB objects
  • "In range" detection changed to being the same as ArduPilot (separate horizontal and vertical thresholds)

stephendade avatar Oct 22 '21 04:10 stephendade

I've fixed it up - now using a similar approach to the AIS module.

stephendade avatar Nov 07 '21 09:11 stephendade

Testing went well, but I have (re)discovered that you really don't want multiple vehicles that are able to see each other's ADSB_VEHICLE messages.

peterbarker avatar Nov 09 '21 06:11 peterbarker

I've fixed up the variable naming and re-added threat_radius. If threat_radius is 0, then the xy/z overrides will be used instead.

stephendade avatar Nov 21 '21 23:11 stephendade