Arthur Benilov
Arthur Benilov
Here you go [Aeolus_standalone_win64_48f7ccdb.zip](https://github.com/Archie3d/aeolus_plugin/files/12850427/Aeolus_standalone_win64_48f7ccdb.zip)
> could this be compiled for the mac also? ok, besides standalone updates, etc? lew > […](#) > On 9 Oct 2023, at 21:37, Arthur Benilov ***@***.***> wrote: Here you...
This control scheme comes from the original Aeolus, and some people wanted it (but obviously nobody actually used it so far). I'd rather make it fixed and perhaps added another...
@moonpyk Sure, go for it!
I will take a look, but if you are able to help with this please submit a pull request, otherwise it may take me a while.
@axsaucedo Any example that uses push or specialization constants leaks memory. Freeing these explicitly in `Algorithm::destroy()` fixes this issue (see https://github.com/Archie3d/kompute/commit/5a564a148ef0771764ba228769715102458e203a) The commented code says that "`vk::CommandBuffer` frees the data",...
@Synthematophon This should be in [develop](https://github.com/Archie3d/aeolus_plugin/tree/develop) branch now. This allows assigning any MIDI channels to divisions and controls. Could you please check and let me know whether this works for...
@Synthematophon No worries, this is not urgent at all. Enjoy your holidays!
Hi @Synthematophon thank you for testing. I found indeed some problems and pushed the fix. Please pull the latest develop branch once you get to this again. Also, it might...
Hmm... Why do you need that many steps? Could you describe what is that exactly you are doing, perhaps there a better solution to extending the sequencer to that many...