MagicTween
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Extremely fast, GC-free and customizable tween library implemented with Unity ECS
I just import the package and appeared this errors Unity Version: 2023.2.19 Entities: 1.2.0 Burst: 1.8.13 Error 1) `Library\PackageCache\com.annulusgames.magic-tween@0a5b840044\Runtime\Core\Systems\PathTweenSystems.cs(60,92): error CS8377: The type 'TweenDelegates' must be a non-nullable value type,...
Please add all essential dependencies that must be resolved for this package to work to `package.json`. Thanks.
When it crashes, textInfo returns null. Therefore, I changed it like below, and seems working fine. public int GetCharCount() { var info = tmpText.textInfo; return info == null ? 0...
``` var seq = Sequence.Create(); seq.AppendCallback(() => Debug.Log("CALLBACK 0")); seq.Append(...); seq.AppendCallback(() => Debug.Log("CALLBACK 1")); ``` とした場合、最初のCallbackは呼ばれますが、二個目は呼ばれないようです。
Is there a way to start from a time in the middle of defining Tween? For example, I want to start from the 0.5 second point in the code below...
The SystemAPI.ManagedAPI.GetComponentTypeHandle appears to have a bug in 1.2.x which causes an error when compiling. Replaced with EntityManager.GetComponentTypeHandle which does not have this bug. Ran tests with both unity.entities 1.0.14...
Following the example from readme, an error is thrown every frame: ``` Exception: This method should have been replaced by source gen. MagicTween.Core.Systems.SequenceSystem.OnUpdate () (at Assets/Third Party Packages/MagicTween/Runtime/Core/Systems/SequenceSystem.cs:46) Unity.Entities.SystemBase.Update ()...