AndroidDeveloperLB

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@MuntashirAkon Height can be measured before being rendered. See here: https://stackoverflow.com/a/28136027/878126

@MuntashirAkon I know ,but maybe it's possible outside the UI thread? Or use the UI thread for each View, one after another and yet not in a loop with all...

@MuntashirAkon Even if it's not, you can have the trick I've mentioned.

@MuntashirAkon Depends on the case. In general if the Views are ready, you can measure them. Of course, here in a RecyclerView it's quite tricky.

Why downscale it to an image that has low quality though? And why not use partial decoding instead? This way you don't have to load the entire photo. Here: https://developer.android.com/reference/android/graphics/BitmapRegionDecoder.html...

I see. I still have a few questions: 1. Can you at least consider avoid downsampling on Android 8.0+ when possible? On these versions, the Bitmap is stored on the...

1. On 2.x and earlier, this is true, but it worked in a weird way: if you reached the heap max size, you'd still get OOM, even though the Bitmap...

@Drjacky Cool! Does it work for you? I chose it from the context menu and I don't see any changes. No UI. No dialog. No nothing... Are there any requirements?

@Drjacky It doesn't say what to install. I tried this: https://nodejs.org/en/download/ I let it install all the additional stuff. Took about half an hour for this to end. Still the...

@Drjacky It's not what I've linked to? Using cmd, I can see that writing "node" does show result: ![image](https://github.com/alexjlockwood/avocado/assets/5357526/f987901a-30b6-4e5b-a4da-715fa42b9d5b) That's not it? What am I supposed to do?