BulletSharpPInvoke
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HACD bad geometry
In the C# convex decomposition demo, HACD creates 40 clusters, in libbulletc, it creates 10 clusters, in BulletSharp and the original bullet demo, 8 clusters are created.
All of the input data and settings seem to be exactly the same, but the output is different. Might be a floating-point precision issue.
#88 maybe this happen