sparkler
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Modular Macro-powered Particle System for haxe
- [x] [Kha](https://github.com/Kode/Kha) - [ ] [OpenFL](https://github.com/openfl/openfl) - [ ] [Heaps](https://github.com/HeapsIO/heaps) - [ ] [HaxePunk](https://github.com/HaxePunk/HaxePunk) - [ ] [HaxeFlixel](https://github.com/HaxeFlixel/flixel) - [x] [Nuc](https://github.com/nuclibs/nuc) - [x] [Clay](https://github.com/clay2d/clay)
List of modules to implement so far. It will be changing over time. Overall i don't want to bloat system, and thinking about better approach to structure #### Spawn Area...